Build Real Games That Actually Work
Learn mobile game development through hands-on projects with Unity and industry-tested workflows. We skip the theory overload and focus on what gets games published.
View ProgramsMost Courses Teach Tools, Not Game Development
You can watch hundreds of hours of tutorials and still not know how to finish a game. We noticed this pattern repeatedly. Students would master individual tools but struggle to connect everything into a playable product.
Our curriculum focuses on the messy middle part - that space between learning a tool and actually shipping something people want to play. You'll work through optimization challenges, deal with device compatibility issues, and learn how to make design decisions when you hit inevitable roadblocks.
More About Our Approach
Projects That Mirror Real Development
Each module builds toward a complete game component you can use in your portfolio. Not perfect, polished demos - actual working systems that deal with real constraints.
Prototyping to Production
Start with rapid prototyping techniques to test gameplay ideas quickly. Then learn the disciplined process of turning a promising prototype into something that runs smoothly on mid-range devices.
Performance Under Pressure
Mobile devices have limited memory and processing power. You'll learn profiling tools, optimization patterns, and the art of making smart compromises that maintain your game vision while hitting performance targets.
Real Feedback Loops
Getting outside perspectives changes everything. We facilitate playtesting sessions where you watch real users interact with your game, teaching you how to interpret feedback and make meaningful iterations.
Learn From Someone Who's Shipped Games
Tobias Renfrew spent eight years as a technical lead at a mid-sized mobile studio before transitioning to education. He's worked on titles that reached over two million downloads and has dealt with every optimization headache you can imagine.
His teaching style is practical and direct. Expect honest feedback, real-world examples from projects that didn't go smoothly, and occasional tangents about why certain popular practices don't actually work well in production environments.
- Eight commercial mobile game releases across iOS and Android platforms
- Specialized in Unity optimization and performance profiling techniques
- Regular contributor to game development forums and technical blogs
- Mentored over 140 students through their first published games since 2022
Choose What Fits Your Schedule
All programs run for 18 weeks starting September 2025. Enrollment opens in May with limited spots to maintain small class sizes and personalized feedback.
Foundation Track
- Core Unity development modules
- Mobile optimization essentials
- Two guided portfolio projects
- Weekly group sessions
- Access to learning resources
- Community forum support
Professional Track
- All Foundation Track content
- Advanced systems architecture
- Monetization implementation
- Four complete portfolio projects
- Bi-weekly one-on-one reviews
- Code review and optimization sessions
- Publishing guidance and support
Mentorship Track
- All Professional Track content
- Weekly one-on-one mentorship
- Custom project development path
- Launch strategy development
- Post-launch support period
- Direct instructor access
- Portfolio website assistance
See If This Fits Your Goals
We're not right for everyone. This works best if you have some basic programming experience and can commit 12-15 hours weekly. If you're looking for guaranteed job placement or promise of immediate income, that's not what we offer.
What we can provide is structured learning, honest feedback from someone who's been through the process, and a clear path from beginner projects to portfolio-ready work. The rest depends on your consistency and willingness to work through difficult problems.
Check Prerequisites